In Block Story 11 I can only use textures that are 1024 x 1024. If they are 2048 x 2048 or 256 x 256 the queue that shows what I am carrying (both at the bottom and when I press Q) will not show all of the correct thumbnails. So in slot two if I have wood, it will show something like pumpkins. If I use slot two it will place wood and wood looks like wood in my world, but those thumbnails aren't right. Meanwhile slot 3 might show perfectly fine. This on the PC, on my Android phone it works perfectly. Block Story 10 also worked.

EDIT: I just noticed that the carpet block doesn't display correctly in the world (the world, not the queue). Instead it's a block that's used in the ocean. Once again, this works perfectly on Android and in Block Story 10.

EDIT: Just narrowed down the problem even more. My Android phone has 11.0.3 and when I updated to 11.0.4 the problem is there even on Android.


Same here

Priority: -> normal
State: -> active
Client: -> Block Story

I've got the same problem on my mobile version

I emailed support and the dev

I emailed support and the dev found the bug. He said this will be fixed in the next version.